Surprise in Gamification
Read MoreGamification of graduate medical education in an emergency medicine residency program
Read MoreGamification and e-learning adoption: a sequential mediation analysis of flow and engagement
Read MoreDevelopment of a Children's Library Application with Gamification Elements to Enhance the Intrinsic Motivation
Read MoreGamification and e-learning adoption: a sequential mediation analysis of flow and engagement
Read MoreEngaging future engineers: the case study of a serious game implementation
Read MoreGamification Technique to Promote Self-Regulated Learning on Distance Learning During COVID-19 Situation
Read MoreGamification as a Form of Innovation in Learning
Read MoreA Glance on the Effect of Gamification on Teaching and Learning
Read MorePerspective Chapter: Ungrading, Grading Contracts, Gamification and Game-Based Learning
Read MoreGamification in Computer Engineering Education
Read MoreA new era of gamified financial applications: What does it mean?
Read MoreUse of gamification to enhance e-learning experience
Read MoreEvaluation of Systematically Developed Gamification Strategies with Game-Balance Simulation Tools
Read MorePerspective Chapter: Ungrading, Grading Contracts, Gamification and Game-Based Learning
Read MoreEmpirical Evidence on Gamification and Learning Analytics (GaLA): What is Missing?
Read MoreWhen Does Kahoot! Provide Most Value for Classroom Dynamics, Engagement, and Motivation?: IS Students’ and Lecturers’ Perceptions
Read MoreIntegrating gamification and instructional design to enhance usability of online learning
Read MorePreventing pollution: A scoping review of immersive learning environments and gamified systems for children and young people
Read MoreGamification, Online Learning and Motivation: A Quantitative and Qualitative Analysis in Higher Education
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