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Mechanical Storytelling In D&D: Strahd In Relation To The Gothic

This paper explores how Dungeons & Dragons (D&D) integrates the vampire tradition, particularly through the character of Strahd von Zarovich, while challenging its own mechanics. It examines how D&D’s alignment system, morality, and agency interact with and complicate the portrayal of vampires, specifically Strahd, in comparison to literary figures like Dracula.

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Gamified, tech-driven lesson plans help students connect theory with real-world application

Chahd Ourhani, an eighth grader at Joseph H. Brensinger PS 17, found augmented reality (AR) lessons more engaging and effective for learning math concepts like slope compared to traditional methods. Her teacher, Jack Maher, incorporates AR, VR, and gamification into lessons, using free online resources from Verizon Innovative Learning HQ.

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Groundbreaking card game celebrates AAPI representation

"Trailblazer Heroes," a cooperative card game developed by a team at Teachers College, Columbia University, celebrates Asian American and Pacific Islander (AAPI) heritage. Guided by Professor Joey Lee, the game aims to empower young people by sharing positive examples of AAPI contributions across various fields like science, art, and politics.

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Sky’s the Limit: New Game Design Minor Teaches Accessibility

Dr. Sky LaRell Anderson, a faculty member at the University of St. Thomas, emphasized the importance of accessibility in video games during the Jon Henner Memorial Accessibility in Games Speaker Series. Using a Twitch livestream, Anderson highlighted how games should be designed to be inclusive of individuals with disabilities, advocating for features like subtitles, input remapping, and adjustable difficulty.

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Man uses simulation game to show ancient irrigation project

A viral video created by Liu Yong, a gaming enthusiast from Shandong, uses a simulation game to explain the workings of Dujiangyan, the world’s oldest irrigation system, built in 256 BC. Liu spent two days gathering information and designing the video, which demonstrates how Dujiangyan controls water distribution using its dam-free structure.

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ASL Aspire wants to gamify STEM education for deaf kids

ASL Aspire, a startup launched in 2022, aims to address the literacy challenges faced by the deaf and hard-of-hearing community, particularly in STEM education. The company, founded by Ayesha Kazi and Mona Jawad, focuses on developing STEM curricula with standardized American Sign Language (ASL) vocabulary for teachers to integrate into their lessons.

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