The Use of Gamification in Teaching
Read MoreThe impact of peer competition and collaboration on gamifed learning performance in educational settings: a Meta-analytical study
Read MoreThe Serious Game “Top Eleven” as an Educational Simulation Platform for Acquiring Knowledge and Skills in the Management of Sports Clubs
Read MoreIntegrating Didactic Games in Higher Education: Benefits and Challenges
Read MoreShould Gamification be Personalized? A Self-deterministic Approach
Read MoreShould Gamification be Personalized? A Self-deterministic Approach
Read MoreCan gamification and interface design aesthetics lead to MOOCs' success?
Read MoreApplying Gamification to a Mobile Application to Motivate Children to Learn Math
Read MoreOnline Gamified Learning to Enhance Teachers’ Competencies Using Classcraft
Read MoreA Systematic Mapping on Machine Learning Algorithms and Gamification Applied to Education
Read MorePlay and learn: Influence of gamification and game-based learning in the reading processes of secondary school students
Read MoreThe Effect of Gamification on Home Economics Students' Motivation and Engagement in Drawing Activities
Read MoreGamification in History Learning: A Literature Review
Read MoreGamification of E-Learning in African Universities: Identifying Adoption Factors Through Task-Technology Fit and Technology Acceptance Model
Read MorePlay and learn: Influence of gamification and game-based learning in the reading processes of secondary school students
Read MoreOptimal To-Do List Gamification for Long Term Planning
Read MoreApplying Gamification to a Mobile Application to Motivate Children to Learn Math
Read MoreThe Effect of Gamification on Home Economics Students’ Motivation and Engagement in Drawing Activities
Read MoreBoard Games in Improving Pupils’ Speaking Skills: A Systematic Review
Read MorePersonalized Gamification in E-Learning with a Focus onLearners’ Motivation and Personality
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