Enhancing exercise visitors’ behavioral engagement through gamified experiences: A spatial approach
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Read MoreDeveloping a gamified system and a questionnaire for the future study of students’ motivation through gamification for learning Spanishas a foreign language in the university context
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Read MoreMusA: a Gamified Virtual Reality Museum
Read MoreThe Gap between Theoretical and Practical Understanding of Gamification
Read MoreGamifying Community Education for Enhanced Disaster Resilience: An Effectiveness Testing Study from Australia
Read MoreApplication of Gamification Tools for Identification of Neurocognitive and Social Function in Distance Learning Education
Read MoreInternet-of-things-enabled serious games: A comprehensive survey
Read MorePlaying Children's Literature Games in and the Gamification of Books for Kids
Read MoreApplication of Gamification Tools for Identification of Neurocognitive and Social Function in Distance Learning Education
Read MoreGamification in the University Context: Bibliometric Review in Scopus (2012-2022)
Read MoreGamified Expert Annotation Systems: Meta-Requirements and Tentative
Read MoreDesigning the Museum Gamification System
Read MorePlaying (with) the markets: Gamification and playfulness in brokerage platforms
Read MoreGamification and Coaching in Remote Monitoring and Care Platforms.
Read MoreOnline gamification devices as extensions of the educational printed book
Read MoreThe Impact of different gamification types in the context of dataliteracy: An online experiment
Read MoreReflection on the Octalysis framework as a design and evaluation tool
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