SCEL revolutionized summer learning at Somaiya Vidyavihar University with a Tree Treasure Hunt, transforming traditional education. Students became "tree detectives," solving riddles and exploring campus to uncover secrets about trees, using clues and observation skills.
Read MoreI recently engaged with compliance expert Carsten Tams on the Innovation in Compliance podcast to discuss transforming Ethics and Compliance (E&C) training into a memorable experience.
Read MoreTabletop games like Monopoly and Catan remain popular for their novelty and social interaction, and educational games are also gaining traction due to their ability to enhance motivation and engagement.
Read MoreAs Infants, we experience the greatest explosion of learning of our lives, we learn a language, we learn to walk and to gain and perfect gross and fine motor skills, and we learn social skills. The particular concern in learning is that bored learners will not engage, so we have to spend more time, effort and money to inject some fun back in - to gamify the learning to ensure that it is consumed.
Read MoreThe rules of a game are arbitrary and the Lusory Attitude involves acceptance of these rules. These rules constitute, in part, the 'obstacles' that the player will encounter. Anybody who plays games socially has probably come across the idea of 'House Rules' - unofficial modifications to the rules of a game that are played by specific groups of people.
Read MoreIn the world of games-based learning and gamification, we frequently see research on the efficacy of using games in learning applications, or articles and posts extolling the virtues of this approach. The ability to fail quickly, get timely feedback and experiment with different approaches until you get it right, are, after all, characteristics of games which makes them so suitable for learning.
Read More