Serious Games and Computer Programming Competencies Development in Educational Contexts
Read MoreImpact on Educational Effectiveness Using Digital Gamification
Read MoreFrom badges to boss challenges: Gamification through need-supporting scaffolded design to instruct and motivate elementary learners
Read MoreIn defence of the n00b:Game analysis, ludic literacy and the novice player
Read MoreDesigning Learning Activities in Minecraft for Formal Education in Geography
Read MoreLearning Through Playing and Designing Games: A Design Thinking Approach to Entrepreneurship Education
Read MoreAn Uncontrolled Case Study of a Tabletop Role-playing Therapy Group With Difficult-to-engage Patients
Read MoreCan gamification help in software testing education? Findings from an empirical study
Read MoreCompetencies of Teachers in Game-based Pedagogy
Read MoreNavigates Like Me: Understanding How People Evaluate Human-Like AI in Video Games
Read MoreIntroductory Chapter: Games, Gamification, and Ludification, Can They Be Combined?
Read MoreIntegrating ease of use and affordable gamification-based instruction into a remote learning environment
Read MoreMotivating Students to Learn How to Write Code Using a Gamified Programming Tutor
Read MoreConceptual Approach to the Pedagogy of Serious Games
Read MoreGamification in Education: A Cognitive Psychology Approach to Cooperative and Fun Learning
Read MoreImpact of Serious Game Design Factors and Problem based Pedagogy on Learning outcome
Read MoreGamification in the Development of Meaningful Mathematics Learning in Students with Unfinished Schooling
Read MoreA board game to improve freshmen on computer networks: Beyond layers abstraction
Read MoreOn Gamification and Students’ Reading Ability in Vocational High School
Read MoreGamification as a Methodological Strategy and Its Impact on the Academic Performance of University Students
Read More