Recent research from UNICEF Innocenti, in collaboration with New York University and others, highlights that video games tailored to children's needs can significantly enhance their well-being. The Responsible Innovation in Technology for Children (RITEC) project emphasizes that digital gaming can foster autonomy, competence, creativity, and identity in children when aligned with their interests and desires.
Read MoreWith AI taking personalisation to new levels, AI-powered gamification has made learning even more learner-centric, individualised and more engaging than ever. AI-powered gamification increases student engagement and motivation in several ways.
Read MoreLast year, Manhattan Associates introduced gamification functionality in their warehouse management system. The gamification functionality is used to improve performance and employee retention in the warehouse.
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