The U.S. State Department’s Global Engagement Center (GEC) is exploring video games as a tool to combat disinformation by funding a $1 million proposal for a game on sandbox platforms like Fortnite.
Read MoreA study published in the Journal of Cognitive Enhancement found that adults with multiple sclerosis (MS) who played video games regularly exhibited better neuropsychological functioning, including enhanced visuospatial learning, short-term memory, and executive functioning.
Read MorePopular video games have the potential to provide low-cost, easy access, effective and stigma-free support for some mental health issues, researchers at Lero, the Science Foundation Ireland Research Centre for Software, have found.
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