In Space Invaders Extreme 2, players shoot fast-moving aliens to prevent them from reaching the bottom of the screen. A study in Nature indicates such action games may benefit children at risk for developmental dyslexia by enhancing their ability to perceive spoken sounds.
Read MoreThe APA article discusses the growing importance of inclusivity and ethical considerations in video game design. It highlights how developers are increasingly focusing on creating games that are more representative of diverse cultures, genders, and experiences.
Read MoreThe U.S. State Department’s Global Engagement Center (GEC) is exploring video games as a tool to combat disinformation by funding a $1 million proposal for a game on sandbox platforms like Fortnite.
Read MoreA study published in the Journal of Cognitive Enhancement found that adults with multiple sclerosis (MS) who played video games regularly exhibited better neuropsychological functioning, including enhanced visuospatial learning, short-term memory, and executive functioning.
Read MorePopular video games have the potential to provide low-cost, easy access, effective and stigma-free support for some mental health issues, researchers at Lero, the Science Foundation Ireland Research Centre for Software, have found.
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