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Posts tagged Game design
Sky’s the Limit: New Game Design Minor Teaches Accessibility

Dr. Sky LaRell Anderson, a faculty member at the University of St. Thomas, emphasized the importance of accessibility in video games during the Jon Henner Memorial Accessibility in Games Speaker Series. Using a Twitch livestream, Anderson highlighted how games should be designed to be inclusive of individuals with disabilities, advocating for features like subtitles, input remapping, and adjustable difficulty.

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How God of War Made Accessibility a Core Part of Its Game Design

The recent release of The Last of Us Part 1 Remake included every accessibility feature from Part II, as well as a brand-new option for AAA titles-audio descriptive cutscenes. This November, God of War Ragnarök, from Santa Monica Studio, will be the newest addition in a beloved franchise that demonstrates its own commitment to accessibility.

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