UXP_FB_Logo copy.jpg

News

Playtesting Narrative Content in Board Games

Playtesting Narrative Content in Board Games

Playtesting Narrative Content in Board Games

Will McDermott

September, 10, 2024

Originally Published Here

Summary

Writing narrative content for board games presents unique challenges due to space limitations. Unlike novels or short stories, board games often provide less than 100 words per story beat, typically conveyed through concise cards. The goal is to create emotional impact within these constraints, while ensuring players engage with the story without confusing it with game mechanics. Playtesting focuses on player engagement and understanding of mechanics, with narrative content needing to be clear, concise, and impactful. Game writers must align their writing with the designer's vision, ensuring the narrative enhances the gameplay experience while remaining succinct and relevant.

Reference

McDermott, W. (2024, September 10). Playtesting narrative content in board games. Science Fiction and Fantasy Writers Association. https://www.sfwa.org/2024/09/10/playtesting-narrative-content-in-board-games/