In this episode I connected with James York a lecturer at Tokyo Denki University. In this interview we discussed James’ path towards Toko Denki University; his work with the Ludic Language Pedagogy Journal; his approach to using games for teaching and learning; and the special challenges of teaching language through game play.
Read MoreI connected with my colleague James Sterrett the US Army Deputy Chief, CGSC Simulations & Exercises Division. In this interview we discussed Dr. Sterett’s work with simulations, war games, and his philosophy on incorporating gaming into teaching and learning.
Read MoreMany people already know what games are and how to define them. But do you know anything about “serious” games? Serious games are games. But they’ve been designed with an educational purpose. Serious games were not created to be played for amusement or entertainment.
Read MoreI connected with my friend and colleague Dustin Staats from Board Gaming with Education on his program Remote Adventure. In this episode we cover Games-Based Learning versus Gamification. There are some similarities and some differences. We also covered some tools that we like to use for integrating games into our teaching, training, learning, and education.
Read MoreGames have goals. Classes have outcomes. Learning outcomes are a way for faculty, educators, and instructional designers to form and shape how a class will be structured. Game designers also form and shape the player’s experience through structures, loops, and other activities. Some may think that these two areas are completely separate. But when taking advantage of games-based learning, they become one and the same. First, let’s talk about creating quality learning outcomes. Learning outcomes are user-friendly statements.
Read MoreOne of the biggest changes to education has been the creation of a learner-centric model for teaching. I find this kind funny as I believed that teaching had always been learner centric. Aren’t students the main benefactor of learning? Isn’t that why we are all here? I can only come to that conclusion because I think about learning from a games-based mindset. Games are created for others to interact with, play, and enjoy. They aren’t for the designers. Is an un-played game still a game?
Read MoreWhat is a game? What makes a game? Games have been part of human history for many years. But do we even know what we are playing? What makes them fun, interesting, unique, and engaging?A game is a participatory activity where people play for pleasure and without a specific purpose. But can you really say that? Do people really play games without a specific outcome? I know that I play games to have fun, but does that mean that they aren’t serious?
Read MoreHere’s a question that never comes up in my presentations: “What makes games so appealing?” Usually people already know the answer. So, they don’t ask the question. Lots of people have different reasons why they play games: because they like the characters or the story. Because they want to escape from their everyday lives – even if it’s just for a few minutes.
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